Raised in six stages behind the yard. Every finished stage adds +2% to all Souls gains.
THE UPGRADES
0 SOULS
Tap the stone to dig
Current grave: 0 / 10
When a North stone falls, its words will speak here.
THE SHIPYARD — BUILD THE LONGSHIP
On the shore beyond the field, a longship rises on the ways in six stages. Every finished stage adds +2% to all Souls gains, in both yards.
THE HOLLOW — DOWN PAST THE TREELINE
Below the North Field the land folds into a hollow the fog never leaves. Its stones keep the mountain rules, and its falls pay double Legacy, like the North's. Don't answer anything on the way down.
NORTH UPGRADES
Bought with Souls, like everything honest. They work this ground only — the southern yard keeps its own tools.
The North keeps its own counsel. Dig, and it may speak.
Your Graveyard Hand does not walk here, and no Undertaker's service reaches this far. What falls in the North falls by northern hands — yours, the Draugr's, or the dead man's — and what the North gives up, it gives up nowhere else.
0 SOULS
Tap the stone to dig. If something calls your name while you work — it didn't.
Current grave: 0 / 10
When a Hollow stone falls, its words will speak here. Answer the stone. Answer nothing else.
THE OLD HOUSE — RESTORE THE HOMESTEAD
Up the hill in the trees, a ruined house waits to be made lived-in again. Every finished stage adds +2% to all Souls gains, in every yard.
HOLLOW UPGRADES
Bought with Souls, like everything honest. They work this ground only. The mountain keeps the change.
The Hollow keeps its own counsel, and it keeps yours too. Dig, and it may speak. It may also repeat you.
Your Graveyard Hand does not come down here, and no Undertaker's service reaches this deep. What falls in the Hollow falls by hollow hands — yours, the one that knocks, or the watcher's — and what the Hollow gives up, it gives up nowhere else.
THE EPITAPH COLLECTION
0%
OF THE YARD COLLECTED
Every grave has a story. Most are still untold.
Epitaphs collected: 0 / 2000 · Golden: 0 / 29
A stone keeps its epitaph until the day it falls — only then is it read, and collected. Golden ones are rare.
THE STONE COLLECTION
YARD STONES
GOLDEN — RARE FINDS
ANGELIC — RARE FINDS
DEMONIC — RARE FINDS
EARTHY — RARE FINDS
PLANETARY — RARE FINDS
THE OLD NORTH
THE HOLLOW
What falls is gone — the yard keeps no record of finished stones. Designer stones are never lost, though: when one crumbles, the design stays yours to raise again. This page is only what can still be yours.
THE SHOP
UNLOCK EVERYTHING
The whole Shop in one go — every theme, the Quickened Hand, and the Witch's Covenant — for less than any one of them used to cost, and no ads at all.
Everything in the Shop
Five themes — Halloween, Christmas, Planetary, Thanksgiving, Easter — plus the Quickened Hand and the Witch's Covenant. Whatever you haven't earned yet is included; whatever you already have stays yours.
Payment is handled by Stripe in a new tab — nothing is charged inside the game itself.
THEMES
A theme is forever once it's yours. Every yard wears what you tell it to — the Yard, the North Field, and down in the Hollow too. No more free looks.
There are no ads on this site, so there is nothing to watch for these — everything that Souls can't buy comes together in Unlock Everything, at the top of the Shop.
THE GRAVEYARD HAND
The hands and auto-diggers themselves are bought where they work — the Graveyard Hand among the Yard's upgrades, the Draugr Hand and the Ghost Viking on their own northern field. The Quickened Hand is sold here, and it quickens them ALL: every hand and auto-digger you own works at triple pace — and anything you dig up later is covered too.
The Quickened Hand
THE WITCH'S COVENANT
The Witch herself is the last of the Yard's upgrades. What is sold here is her deeper bargain.
The Witch's Covenant
Her presence alone weakens every tombstone by 15%. Seal the Covenant and the weakening deepens: stones break 40% sooner, and their epitaphs come to you 40% faster.
THE UNDERTAKER'S SERVICES
Small magics and plain labour, sold by the visit and paid in Souls. Every use costs more than the last — the Undertaker keeps a ledger, and the ledger is patient.
What's bought here is kept forever. The dead notice these things.
THE MAUSOLEUM
Built at the back of the grounds, where the whole yard can see it rise.
THE SHIPYARD
Built on the shore beyond the North Field, where the black water waits to take her.
THE OLD HOUSE
A destroyed homestead up the hill, restored a stage at a time. Every stage, it looks more lived in. Not by you.